4 AI and the creative economy: Innovation and intellectual property
The rise of synthetic media
Techniques for creating synthetic media
The opportunities and risks of synthetic media
Detecting synthetic media
Transforming creative workflows
Marketing and media applications
Visual and digital art
Filmmaking
Music
Intellectual property in the LLM era
Open source and licenses
Creator’s rights and data licensing
Conclusion
5 Misuse and adversarial attacks: Challenges and responsible testing
Intentional misuse
Cybersecurity and social engineering
Illicit and harmful applications
Adversarial narratives
Political manipulation and electioneering
Hallucinations
Why do LLMs hallucinate?
Misuse of LLMs in the professional world
Red teaming LLMs
Conclusion